API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > D3dMetafilePlayContext Class
D3dMetafilePlayContext Class
D3dMetafilePlayContext
Syntax
C++
class D3dMetafilePlayContext;

ExGiDirectXGeometry.h

This class implements D3d Metafile PlayContext objects. Library: Source code provided.

 
Name 
Description 
 
This is the overview for the D3dMetafilePlayContext constructor overload. 
 
Name 
Description 
 
This is record D3dMetafilePlayContext::TransparencySet. 
 
Name 
Description 
 
Applies lineweight overrides. 
 
Clears array with pregenerated line end-caps. 
 
Clears the pattern texture cache of this PlayContext object. 
 
Clears array of transparency textures. 
 
Stop's using of highlighting pattern.  
 
Returns current color override. 
 
Returns the device associated with this PlayContext object. 
 
Returns dynamic subentities highlighting mode. 
 
Returns the eye to world transformation matrix of this PlayContext object. 
 
Returns the fill pattern texture associated with the specified color for this PlayContext Object.  
 
Returns the force fill flag of this PlayContext object. 
 
This is getSubselectionFlags, a member of class D3dMetafilePlayContext. 
 
Gets pointer to texture of specified transparency level.  
 
Link with geometry for some optimization purposes. 
 
Returns color override mode. 
 
This is isContextModified, a member of class D3dMetafilePlayContext. 
 
This is isDisplayHighlighted, a member of class D3dMetafilePlayContext. 
 
This is isDisplayUnhighlighted, a member of class D3dMetafilePlayContext. 
 
This is isDisplayWithHighlight, a member of class D3dMetafilePlayContext. 
 
Returns lineweight override mode. 
 
Returns true if and only if requested color must be overriden. 
 
This is isSelectHighlighted, a member of class D3dMetafilePlayContext. 
 
This is isSelectUnhighlighted, a member of class D3dMetafilePlayContext. 
 
This is isSelectWithHighlight, a member of class D3dMetafilePlayContext. 
 
Checks is selection markers check is required. 
 
Returns the background fill pattern texture assicuated with the specified color of background.  
 
Returns the line pattern texture associated with the specified color for this PlayContext Object.  
 
Temporary lineweights generator buffer. 
 
Returns current lineweight style state. 
 
This is the overview for the makeColorOverride method overload. 
 
Returns vectorizer interface for material/mapper functionality. 
 
Requests for palette shader. 
 
Render simple 1px line with background color.  
 
Render highlighted lines using mutation array.  
 
Render highlighted triangles.  
 
Render wide line with rounded end-caps.  
 
Returns the render mode associated with this PlayContext object. 
 
Reset current texture safely. 
 
Returns the reverse normals flag of this PlayContext object. 
 
Return selection markers array. 
 
This is the overview for the setColorOverride method overload. 
 
This is setContextModified, a member of class D3dMetafilePlayContext. 
 
Sets the device associated with this PlayContext object.  
 
Sets the force fill flag of this PlayContext object.  
 
Link with geometry for some optimization purposes. 
 
This is the overview for the setLineweightOverride method overload. 
 
Sets vectorizer interface for material/mapper functionality.  
 
Sets "no color modification" mode. 
 
Sets the reverse normals flag of this PlayContext object.  
 
Change current selection marker. 
 
Set selection markers array. 
 
Sets the state manager associated with this PlayContext object.  
 
This is setSubselectionFlags, a member of class D3dMetafilePlayContext. 
 
Sets the vectorizer associated with this PlayContext object.  
 
Set pointer to vertex array (1-st slot). 
 
Set pointer to vertex array (2-nd slot). 
 
Returns the state manager associated with this PlayContext object. 
 
Update material texture set.  
 
Update transparency state.  
 
Returns the vectorizer associated with this PlayContext object. 
 
view 
Returns the view associated with this PlayContext object. 
 
Return pointer to vertex array (1-st slot). 
 
Return pointer to vertex array (2-nd slot). 
Copyright © 2002–2020. Open Design Alliance. All rights reserved.