API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > D3dMetafilePlayContext Class > D3dMetafilePlayContext Methods > D3dMetafilePlayContext::renderHighlightedLine Method
D3dMetafilePlayContext::renderHighlightedLine Method
Syntax
C++
void renderHighlightedLine(const OdD3DVertexCol * points, OdUInt32 nPoints, bool bBackFill = false, bool bLines = false) const;
Parameters 
Description 
const OdD3DVertexCol * points 
[in] Line vertices array.  
OdUInt32 nPoints 
[in] Count of points into points array.  
bool bBackFill = false 
[in] Enables back filling.  
bool bLines = false 
[in] If true, points in points array defines not linked lines list (2 points for each line), elsewhere points array defines linked line vertices list (end vertex of previous line is equal to start vertex of the next line). 

Render highlighted lines using mutation array.

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