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This class implements base class for empty D3d Record which represent Begin or End for some functionality. Library: Source code provided. | |
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This class implements base class for Begin and End Hiding Record objects. Library: Source code provided. | |
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This class implements base class for Begin and End Highlighting Record objects. Library: Source code provided. | |
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This class implements base class for Begin and End No Color Modification Record objects. Library: Source code provided. | |
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This class implements D3d Begin Hiding Record object. Library: Source code provided. | |
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This class implements D3d Begin Highlighting Record object. Library: Source code provided. | |
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This class implements D3d Begin Highlighting Record object. Library: Source code provided. | |
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This class implements D3d End Hiding Record object. Library: Source code provided. | |
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This class implements D3d End Highlighting Record object. Library: Source code provided. | |
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This class implements D3d End Highlighting Record object. Library: Source code provided. | |
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This class is implements D3d Head Record objects. Library: Source code provided. | |
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This class is implements D3d Initialized Texture Record objects. Library: Source code provided. | |
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This class store resources which must be recreated after D3D device lost state reset. Library: Source code provided. | |
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This class is implements D3d Polyline with Linetype Record objects. Library: Source code provided. | |
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This class is implements D3d Polyline with Linewidth Record objects. Library: Source code provided. | |
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This class implements Lineweight Style Record object. Library: Source code provided. | |
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This class implements D3d Material Record objects. | |
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This class redirects current OdGsBaseMaterialView functions to geometry. Library: Source code provided. | |
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Metafile packager. Initializes vertex arrays for all metafile types and manages metafile records creation. Library: Source code provided. | |
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This class implements D3d Metafile PlayContext objects. Library: Source code provided. | |
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This class is implements packed D3d Polyline with Lineweight Record objects. Library: Source code provided. | |
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Extends D3dPackedLwdPolylineRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements packed D3d Point Record objects. Library: Source code provided. | |
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Extends D3dPackedPointRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements packed D3d Polyline Record objects. Library: Source code provided. | |
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Extends D3dPackedPolylineRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements packed D3d Polyline Strip Record objects. Library: Source code provided. | |
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This class is implements packed D3d Triangle with Normals Record objects. Library: Source code provided. | |
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Extends D3dPackedTriangleNormalRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements packed D3d Triangle Texture with Normals Record objects. Library: Source code provided. | |
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Extends D3dPackedTriangleNormalTextureRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements packed D3d Triangle Record objects. Library: Source code provided. | |
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Extends D3dPackedTriangleRecord by selection markers array processing. Library: Source code provided. | |
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This class is implements D3d Point Record objects. Library: Source code provided. | |
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This class is implements D3d Polyline Record objects. Library: Source code provided. | |
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This class is the base class for D3dRecord objects. Library: Source code provided. | |
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This class provides texture resources sharing between DX devices. Library: Source code provided. | |
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This class implements Selection Marker Record object. Library: Source code provided. | |
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This class implements D3d Selection Mode Record objects. | |
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This class implements Transparency Record object. Library: Source code provided. | |
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This class is implements D3d Triangle with Normals Record objects. Library: Source code provided. | |
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This class is implements D3d Triangle Texture with Normals Record objects. Library: Source code provided. | |
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This class is implements D3d Triangle Record objects. Library: Source code provided. | |
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This class implements TTF Text Record object. Library: Source code provided. | |
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This class implements D3d Uninitialized Texture Record objects. Library: Source code provided. | |
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This class defines a OdError class for the ExGsDirectXDevice class. Library: Source code provided. | |
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This class defines the material cache for DirectX 3D devices. | |
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This class is the base class for Win32 GDI Vectorizer Device objects. Library: Source code provided. | |
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This class implements Win32 GDI Vectorizer View objects. Library: Source code provided. | |
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This class defines the material texture data for DirectX 3D devices. | |
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This class provides tessellation functionality for the ODA vectorization framework Library: Source code provided. | |
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This class is implements DirectX Metafile objects. Library: Source code provided. | |
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This class implements Geometry Simplifier objects for GDI Vectorizer Device objects. | |
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This class implements Win32 DirectX Vectorizer Device objects. Library: Source code provided. | |
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This class implements Win32 DirectX Vectorizer View objects. Library: Source code provided. | |
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This class is the base class for Win32 GDI Vectorizer Device objects. Library: Source code provided. | |
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This class implements Win32 GDI Vectorizer Device objects. Library: Source code provided. | |
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This class implements a Win32 OpenGL Vectorizer Device objects. Library: Source code provided. | |
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This class implements Win32 OpenGL Vectorizer View objects. Library: Source code provided. | |
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This class contains methods and properties common to Win32 Vectorizer devices. Library: Source code provided. | |
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This class encapsulates Device Independent Bitmap objects. Library: Source code provided. | |
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This class provides support for metafile transformations. Library: Source code provided. | |
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Class manages Direct3D render states and texture stages on client side. | |
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This class implements Viewport Clipping manager for GDI Vectorizer Device objects. | |
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This class implements Viewport Clipping entry for GDI Vectorizer Device objects. | |
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Description |
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Lineweight settings. | |
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Lineweight style parameters. | |
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Helper reservation place for D3dPackedLwdPolylineRecordWSel objects. Library: Source code provided. | |
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This class implements storage container for temporary conveyor node elements. | |
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This class implements Viewport Clipping list entry. | |
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