API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > OdD3DStateManager Class
OdD3DStateManager Class
OdD3DStateManager
Syntax
C++
class OdD3DStateManager;

D3DStateManager.h

Class manages Direct3D render states and texture stages on client side. 

 

 
Name 
Description 
 
This is OdD3DStateManager, a member of class OdD3DStateManager. 
 
Name 
Description 
 
This is GetDevice, a member of class OdD3DStateManager. 
 
This is GetFVF, a member of class OdD3DStateManager. 
 
This is GetLostStateManager, a member of class OdD3DStateManager. 
 
This is GetMaterial, a member of class OdD3DStateManager. 
 
This is GetTexture, a member of class OdD3DStateManager. 
 
Init 
This is Init, a member of class OdD3DStateManager. 
 
This is IsDevice, a member of class OdD3DStateManager. 
 
This is the overview for the OD_D3DSM_RS_DECLARE method overload. 
 
This is the overview for the OD_D3DSM_RS_DECLARE9 method overload. 
 
This is SetDevice, a member of class OdD3DStateManager. 
 
This is SetFVF, a member of class OdD3DStateManager. 
 
This is SetLostStateManager, a member of class OdD3DStateManager. 
 
This is SetMaterial, a member of class OdD3DStateManager. 
 
This is SetTexture, a member of class OdD3DStateManager. 
 
This is SetTextureMatrix, a member of class OdD3DStateManager. 
 
This is SetTextureMatrixIdentity, a member of class OdD3DStateManager. 
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