API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > D3dMetafilePlayContext Class > D3dMetafilePlayContext Methods > D3dMetafilePlayContext::fillPattTexture Method
D3dMetafilePlayContext::fillPattTexture Method
Syntax
C++
IDirect3DTexture* fillPattTexture(DWORD textureStage = 0, bool bSetChan = true) const;
Parameters 
Description 
DWORD textureStage = 0 
[in] Texture channel to set blending parameters.  
bool bSetChan = true 
[in] Set blending parameters to channel. 

Returns the fill pattern texture associated with the specified color for this PlayContext Object.

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