API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > D3dMetafilePlayContext Class > D3dMetafilePlayContext Methods > D3dMetafilePlayContext::eyeToWorld Method
D3dMetafilePlayContext::eyeToWorld Method
Syntax
C++
OdGeMatrix3d eyeToWorld() const;

Returns the eye to world transformation matrix of this PlayContext object.

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