The following table lists classes in this documentation.
|
Name |
Description |
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Provides functionality for reading and writing binary data to a file. | |
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Represents facet body objects. | |
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Represents facet body conical objects. | |
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Represents facet body 2D contour objects. | |
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Represents the class for handling traversing events. | |
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2D contour in 3D space. | |
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Represents facet body cylindrical objects. | |
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Represents facet body edge objects. | |
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Body edge iterator. | |
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Face edge iterator. | |
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This is the base class for all modeler primitives. | |
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Represents facet body face objects. | |
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Body face iterator. | |
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Describes an intersection between two curves/segments. | |
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Describes a 2D profile. | |
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2D profile in 3D space. | |
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Represents facet body revolution objects. | |
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Represents 2D Segment objects. | |
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Used to mark shaded surfaces in Architecture rendering. Vertex normals will be calculated on faces marked with the same ShadedSurface instance | |
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Represents facet body spherical objects. | |
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Represents facet body surface objects. | |
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Represents facet body toroidal objects. | |
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Represents facet body vertex objects. | |
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Body vertex iterator. | |
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Represents facet body vertex surface data objects. | |
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Represents wrapper for 2D entities for using in 3D. |
|
Name |
Description |
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Represents deviation parameters. | |
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Represents an edge entity to save. | |
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Represents a face entity to save. | |
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Represents the Facet Modeler global object and methods. | |
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Represents a loop entity to save. | |
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Represents a vertex entity to save. |
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