FMMdlSurface.h
Represents facet body revolution objects.
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Constructor. Creates a revolution surface with the specified axis of rotation and the start direction vector. |
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Defines surface object types. |
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Compares surfaces with the specified tolerance. | |
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Creates a copy of the surface to the specified body. | |
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Gets the next surface in the body. | |
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Gets the normal at the specified vertex on the specified face. | |
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Sets the pointer to the next item in the list of surfaces. | |
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Transforms the surface with the given transformation matrix. | |
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Gets the surface type. |
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Assignment operator. |
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