DbRenderSettings.h
This class is a container class for the properties relevent to mental ray renderers.
Database-resident OdDbMentalRayRenderSettings objects are stored in the NamedObjectsDictionary under ACAD_RENDER_SETTINGS.
In addition, the active RenderSettings are stored in the NamedObjectsDictionary under ACAD_RENDER_ACTIVE_SETTINGS.
TD_Db
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This is ~OdDbMentalRayRenderSettings, a member of class OdDbMentalRayRenderSettings. | |
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This is OdDbMentalRayRenderSettings, a member of class OdDbMentalRayRenderSettings. |
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Description |
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Shadow sampling multiplier for area lights. |
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Name |
Description |
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Returns the Diagnostic BSP Mode for this MentalRayRenderSettings object. | |
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Returns the Diagnostic Grid for this MentalRayRenderSettings object. | |
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Returns the diagnostic image rendering mode for this MentalRayRenderSettings object. | |
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Returns the Diagnostic Photon Mode for this MentalRayRenderSettings object. | |
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Returns the Diagnostic Samples Mode for this MentalRayRenderSettings object. | |
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Reads the .dwg file data of this object. | |
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Writes the .dwg file data of this object. | |
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Reads the DXF data of this object. | |
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Writes the DXF data of this object. | |
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Returns the magnitude of indirect illumination for this MentalRayRenderSettings object. | |
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Returns true if and only if an MI file is created after rendering for this MentalRayRenderSettings object. | |
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Returns the full filename of the exported MI file for this MentalRayRenderSettings object. | |
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Returns the MI mode for this MentalRaySettings object. | |
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Returns the final gathering ray count for this MentalRayRenderSettings object. | |
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Returns the Final Gathering Sample Radii for this MentalRayRenderSettings object. | |
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Returns the the Final Gathering Sample Radius State for this MentalRayRenderSettings object. | |
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Returns true if and only if final gathering is enabled for this MentalRayRenderSettings object. | |
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Returns the final gathering mode for this MentalRaySettings object. | |
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Returns the average the number of photons shot per light for this MentalRayRenderSettings object. | |
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Returns the number of photons used for computing global illumination near a sample point for this MentalRayRenderSettings object. | |
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Returns the radius for computing the photon count for global illumination for this MentalRayRenderSettings object. | |
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Returns true if and only if the GISampleRadius is used for computing global illumination for this MentalRayRenderSettings object. | |
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Returns true if and only if global illumination using photon mapping is enabled for this MentalRayRenderSettings object. | |
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Returns the light luminance scale factor for this MentalRaySettings object. | |
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Returns the maximum memory allocated for rendering for this MentalRaySettings object. | |
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This is ODDB_DECLARE_MEMBERS, a member of class OdDbMentalRayRenderSettings. | |
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Returns the maximum photon trace depths for this MentalRayRenderSettings object. | |
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Returns the maximum ray trace depths for this MentalRayRenderSettings object. | |
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Returns true if and only if ray tracing is enabled for this MentalRayRenderSettings object. | |
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Returns the minimum and maximum sampling rates when rendering a pixel for this MentalRayRenderSettings object. | |
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Returns the SamplingContrastColor for this MentalRayRenderSettings object. | |
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Returns the sampling filter parameters for this MentalRayRenderSettings object. | |
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Sets the Diagnostic BSP Mode for this MentalRayRenderSettings object. | |
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Sets the Diagnostic Grid for this MentalRayRenderSettings object. | |
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Sets the diagnostic image rendering mode for this MentalRayRenderSettings object. | |
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Sets the Diagnostic Photon Mode for this MentalRayRenderSettings object. | |
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Controls the Diagnostic Samples Mode for this MentalRayRenderSettings object. | |
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Sets the magnitude of indirect illumination for this MentalRayRenderSettings object. | |
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Controls the creation of an MI file after rendering for this MentalRayRenderSettings object. | |
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Sets the full filename of the exported MI file for this MentalRayRenderSettings object. | |
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Sets the MI mode for this MentalRaySettings object. | |
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Controls the Final Gathering Sample Radius State for this MentalRayRenderSettings object. | |
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Sets the final gathering ray count for this MentalRayRenderSettings object. | |
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Sets the Final Gathering Sample Radii for this MentalRayRenderSettings object. | |
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Controls the application of final gathering for this MentalRayRenderSettings object. | |
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Sets the final gathering mode for this MentalRaySettings object. | |
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Sets the average the number of photons shot per light for this MentalRayRenderSettings object. | |
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Sets the number of photons used for computing global illumination near a sample point for this MentalRayRenderSettings object. | |
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Sets the radius for computing the photon count for global illumination for this MentalRayRenderSettings object. | |
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Controls the use of the GISampleRadius for computing global illumination for this MentalRayRenderSettings object. | |
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Controls global illumination using photon mapping for this MentalRayRenderSettings object. | |
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Sets the light luminance scale factor for this MentalRaySettings object. | |
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Sets the maximum memory allocated for rendering for this MentalRaySettings object. | |
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Sets the maximum photon trace depths for this MentalRayRenderSettings object. | |
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Sets the maximum ray trace depths for this MentalRayRenderSettings object. | |
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Controls ray tracing for this MentalRayRenderSettings object. | |
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Controls the minimum and maximum sampling rates when rendering a pixel for this MentalRayRenderSettings object. | |
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Sets the SamplingContrastColor for this MentalRayRenderSettings object. | |
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Sets the sampling filter parameters for this MentalRayRenderSettings object. | |
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Controls the generation of shadow maps for this MentalRayRenderSettings object. | |
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Sets the method of computing ray-traced shadows for this MentalRayRenderSettings object. | |
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Sets the shadow sampling multiplier for this MentalRaySettings object. | |
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Sets the tile order used in tile rendering for this MentalRaySettings object. | |
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Sets the image tile size used in rendering for this MentalRaySettings object. | |
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Returns true if and only if shadow maps are generated for this MentalRayRenderSettings object. | |
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Returns the method of computing ray-traced shadows for this MentalRayRenderSettings object. | |
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Returns the shadow sampling multiplier for this MentalRaySettings object. | |
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Sets the values of this object's subentity traits, and returns with the calling object's subentity traits. | |
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Returns the tile order used in tile rendering for this MentalRaySettings object. | |
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Returns the image tile size used in rendering for this MentalRaySettings object. |
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Name |
Description |
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This is ==, a member of class OdDbMentalRayRenderSettings. |
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