API Reference > Classes > PRC Graphical Classes > OdPrcSceneDisplayParameters Class
OdPrcSceneDisplayParameters Class
OdPrcSceneDisplayParametersOdPrcSceneDisplayParametersOdPrcSceneDisplayParameters
Syntax
C++
class OdPrcSceneDisplayParameters : public OdPrcReferencedBase;

PrcSceneDisplayParameters.h

 

Class representing a group of parameters used for scene visualization, such as an ambient light and camera.

 
Name 
Description 
 
Destroys an instance of a PRC entity. 
 
Name 
Description 
 
This is the overview for the attributeData method overload. 
 
Returns the OdGsCache object currently assigned to the PRC entity. 
 
id 
Returns the PRC entity ID. 
 
Returns whether the PRC entity is persistent (true) or not (false). 
 
name 
This is the overview for the name method overload. 
 
Returns the type of the PRC entity. 
 
Assigns the specified OdGsCache to the PRC entity.
 
OdPrcReferencedBase Class
 
Name 
Description 
 
Returns the current CAD identifier for the PRC object. 
 
Returns the current persistent CAD identifier for the PRC object. 
 
Returns an explicit unique name for "this" entity that can be referenced through PDF or JavaScript. In the case of error, it returns an empty string.
 
 
id 
Returns the current object identifier for the object. 
 
Returns true if the object is persistent or false in the other case. 
 
Returns the PRC object identifier. 
 
Sets a new CAD identifier value for the PRC object.  
 
Sets a new persistent CAD identifier value for the PRC object.  
 
Sets a new PRC object identifier.  
OdPrcSceneDisplayParameters Class
 
Name 
Description 
 
This is the overview for the ambientLight method overload. 
 
This is the overview for the backgroundStyle method overload. 
 
This is the overview for the camera method overload. 
 
This is the overview for the clippingPlanes method overload. 
 
This is the overview for the defaultStyle method overload. 
 
This is the overview for the defaultStylesPerType method overload. 
 
Returns the current value of the absolute flag. The absolute flag indicates whether the position of the camera, lights, and clipping planes are absolute. If the position of the camera, light, and clipping planes are absolute, the flag is equal to true; in the other case the flag is equal to false. 
 
Returns the current value of the active flag. The active flag indicates whether the object is currently an active scene (if true). 
 
This is the overview for the rotationCenter method overload. 
 
Sets a new value of the absolute flag. The absolute flag indicates whether the position of the camera, lights, and clipping planes are absolute. If the position of the camera, light, and clipping planes are absolute, the flag is equal to true; in the other case the flag is equal to false.
 
 
Sets a new value of the active flag. The active flag indicates whether the object is currently an active scene (if true).
 
 
This is the overview for the types method overload. 
Copyright (c) 2002-2020. Open Design Alliance. All rights reserved.