API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > ExGiD3dMaterialTextureData Class > ExGiD3dMaterialTextureData Methods > deviceTexture Method > ExGiD3dMaterialTextureData::deviceTexture Method (D3dMetafilePlayContext &)
ExGiD3dMaterialTextureData::deviceTexture Method (D3dMetafilePlayContext &)
Syntax
C++
CComPtr<IDirect3DTexture> deviceTexture(const D3dMetafilePlayContext & ctx) const;

This is deviceTexture, a member of class ExGiD3dMaterialTextureData.

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