API Reference > Extension Classes > ExRender Classes > ExRender Windows Classes > D3dUninitTextureRecord Class > D3dUninitTextureRecord Methods > D3dUninitTextureRecord::play Method
D3dUninitTextureRecord::play Method
Syntax
C++
void play(const D3dMetafilePlayContext& pContext) const;
Parameters 
Description 
const D3dMetafilePlayContext& pContext 
[in] Pointer to the Play context. 

Renders this Record object.

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