API Reference > FacetModeler Namespace > Classes > ShadedSurface Class > ShadedSurface Methods > ShadedSurface::belongsToSharpEdge Method
ShadedSurface::belongsToSharpEdge Method
Syntax
C++
bool belongsToSharpEdge(const Vertex* vertex) const;
Parameters 
Description 
const Vertex* vertex 
[in] The vertex to check. 

Returns true if the vertex belongs to sharp edge. 

 

Copyright © 2002-2020. Open Design Alliance. All rights reserved.