Parameters |
Description |
bool bConvertAsSmooth |
[in] true for converting to smooth surface, false - for converting to faceted surface. |
const OdDbSubentId& id |
[in] Sub-entity id to convert. |
OdDbSurfacePtr& pSurface |
[out] Pointer to the newly created OdDbSurface object. |
Creates a new OdDbSurface object from a part of this mesh by specified sub-entity id.
Mesh should not have self-intersections and zero area faces. Case when bConvertAsSmooth == true is not implemented yet.
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