Parameters |
Description |
bool bConvertAsSmooth |
[in] true for converting to smooth surface, false - for converting to faceted surface. |
bool optimize |
[in] true for converting as optimized surface, false - otherwise. |
OdDb3dSolidPtr& pSolid |
[out] Pointer to the newly created OdDb3dSolid object. |
Creates a new OdDb3dSolid object from this mesh.
Mesh should not have self-intersections and zero area faces and should form a closed volume. Case when bConvertAsSmooth == true or optimize == true is not implemented yet.
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