DbBody.h
This class represents 3D body entities in an OdDbDatabase instance.
An OdDbBody entity is a wrapper for an ACIS model and cannot be represented as an OdDb3dSolid entity or an OdDbRegion entity.
TD_Db
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Default constructor. |
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This is the overview for the acisIn method overload. | |
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This is the overview for the acisOut method overload. | |
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Returns the current modeler geometry. | |
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Returns the boundary representation of the 3D solid entity. | |
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Determines the behavior for custom objects when saving to a .dwg or .dxf file. | |
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Reads the .dwg file data of this object. | |
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This is DWGMAP_DECLARE_MEMBERS, a member of class OdDbBody. | |
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Writes the .dwg file data of this object. | |
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Reads the DXF data of this object. | |
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Writes the DXF data of this object. | |
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Creates the 2D mesh control, associated with a topology object. | |
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This is getFaceMesh, a member of class OdDbBody. | |
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For internal use only. | |
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For internal use only. | |
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Returns true if and only if there is no ACIS model associated with this entity. | |
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Returns the number of changes occurred since the body's creation. | |
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Creates a geometric representation of the entity for saving proxy graphics or converting to previous formats. | |
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Directly sets the contained modeler geometry of this entity. | |
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For internal usage only. | |
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Explodes this entity into a set of simpler entities. | |
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Returns WCS coordinates of box's corner points. The box encloses the 3D extents of the entity. | |
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Returns the array of the graphics system marker(s) (GS marker(s)) associated with primitive(s) that is used for drawing the subentity. | |
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Returns the array of OdDbFullSubentPath object(s) by the specified GS marker. Each OdDbFullSubentPath object represents a subentity. | |
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Sets the values of this object's subentity traits, and returns with the calling object's subentity traits. | |
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Creates a copy of the subentity. | |
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Applies the specified 3D transformation matrix to this entity. | |
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Computes the entity to produce the right appearance given each viewport's possibly different viewpoint of the entity. Draws an entity in layout viewports. | |
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Returns true if the entity has no view-dependent graphics. In other case returns false. |
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