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ODA Kernel SDK
OdAnimation::getNodeMotions Method
Syntax
C++
void getNodeMotions(OdUInt64Array& starts_frame, OdUInt64Array& ends_frame, OdBaseNodeMotionPtrArray& motions) const;

Returns all node motion handlers associated with the animation. The method fills the passed arrays with start and end frame numbers and with smart pointers to motion objects, then returns them to a calling subroutine.

Parameters
Description
starts_frame
[out] A placeholder for motion start frames.
ends_frame
[out] A placeholder for motion end frames.
motions
[out] A placeholder for the array of node motion objects.
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