This class implements a parametric animation object in .pdf documents created with Publish SDK.
Default constructor for this class. (Inherited from OdRxObject) | |
Destroys the animation object. | |
Destroys an instance of a Publish SDK object. (Inherited from OdObject) | |
The virtual destructor for this class. (Inherited from OdRxObject) |
Adds an object that handles a node motion when the animation is played. | |
Declares the method incrementing the reference counter in objects derived from this class. (Inherited from OdRxObject) | |
Casts the specified raw pointer to the smart pointer. (Inherited from OdRxObject) | |
Clears the Publish SDK object. (Inherited from OdObject) | |
Creates a *clone* of this object, and returns a pointer to the *clone*. (Inherited from OdRxObject) | |
Compares another object to this one in a some meaning. (Inherited from OdRxObject) | |
details Copies the contents of the specified object into this object. (Inherited from OdRxObject) | |
Returns the raw pointer to the class describing instance statically associated with this object as the OdRxClass object. (Inherited from OdRxObject) | |
Returns the current value of the flag that determines whether the animation should be replayed. | |
Returns the current camera motion handler associated with the animation. The method fills passed values with the start frame index, end frame index and with a smart pointer to the camera motion object, then returns them to a calling subroutine. | |
Returns the total frame quantity for the animation. | |
Returns the quantity of frames that are played per second during the animation. | |
Returns the name of the animation object. | |
Returns all node motion handlers associated with the animation. The method fills the passed arrays with start and end frame numbers and with smart pointers to motion objects, then returns them to a calling subroutine. | |
Returns the current value of the flag that determines whether the animation should be started when a document opens. | |
Returns the raw pointer to the class describing instance dynamically associated with this object as the OdRxClass object. (Inherited from OdRxObject) | |
Determines whether the Publish SDK object is empty. (Inherited from OdObject) | |
Returns true if and only if the specified object is equal to this one in a some meaning. (Inherited from OdRxObject) | |
Checks whether the object belongs to the specified class and returns true if and only if this object is an instance of the specified class or a subclass of the specified class. (Inherited from OdRxObject) | |
Determines whether the Publish SDK object is valid. (Inherited from OdObject) | |
Returns the value of the reference counter, that is, the number of references to an instance of this class. (Inherited from OdRxObject) | |
Checks whether the object belongs to the specified class and returns a pointer to this object if this object can be converted to the specified class. (Inherited from OdRxObject) | |
Declares the method decrementing the reference counter in objects derived from this class. (Inherited from OdRxObject) | |
for internal use (Inherited from OdRxObject) | |
(Inherited from OdRxObject) | |
Sets the flag that determines whether the animation should be replayed. | |
Sets an object that handles the camera motion when the animation is played. | |
Sets the total frame quantity for the animation. | |
Sets the quantity of frames that are played per second during the animation. | |
Sets the name of the animation object. | |
Sets the flag that determines whether the animation should be started when a document opens. | |
Checks whether the object belongs to the specified class and returns a pointer to this object if this object can be converted to the specified class, or throws an exception if it cannot. (Inherited from OdRxObject) |
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