DbLayerState.h
This class implements an interface for manipulating LayerStates in multiple OdDbDatabase instances.
Corresponding C++ library: TD_Db
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Name |
Description |
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This enumeration specifies the results of the import operations for layer states. |
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Name |
Description |
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Adds more layers to a layer state. | |
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Returns the description of the specified LayerState in the specified database. | |
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Returns the Object ID of the LayerStates dictionary for the specified database. | |
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Exports the LayerState from the specified database to the specified file. | |
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Returns true if and only if the specified database has a LayerState with the specified name. | |
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Returns true if and only if there is viewport data associated with specified LayerState in the specified database. | |
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Imports the LayerState from the specified file to the specified database. | |
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Returns the LayerState mask for the specified LayerState in the specified database. | |
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Removes the specified LayerState from the specified database. | |
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Removes layers from a layer state. | |
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Renames the specified LayerState in the specified database. | |
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Restores the specified LayerState of the specified database. | |
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Saves the current LayerState of the specified database. | |
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Creates a layer state where specified layers are assigned one state (e.g. ON), and all the others are assigned other state (e.g. OFF). | |
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Sets the description of the specified LayerState in the specified database. | |
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Sets the LayerState mask for the specified LayerState in the specified database. |
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