BmMaterial.h
This class represents a material object.
Returns the library name of the accu rendering as an OdString value. | |
Returns a name of the accu rendering as an OdString value. | |
Returns an ID of the appearance asset as an OdBmObjectId object. | |
Returns a material asset as a pointer to an OdBmAsset object. | |
Returns a material asset map as a pointer to an OdBmMaterialAssetMap object. | |
Returns a material category name as an OdString value. | |
Returns a material color as an OdBmCmColor object. | |
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Returns material cut pattern color as an OdBmCmColor object. | |
Returns an ID of the FillPattern associated with the cut views of faces as an OdBmObjectId object. | |
Returns a flag, that determines whether or not the material is glowing as a bool value. | |
Returns a material keywords as an OdString value. | |
Returns a material class name as an OdString value. | |
Returns a name of this material object as OdString object. | |
Returns a material shininess as an OdInt32 value. | |
Returns a material smoothness as a double value. | |
Returns the ID of the structural asset as object of OdBmObjectId class. | |
Returns a set of structural properties as a pointer to a OdBmPhysicalParamSet object. | |
Returns an ID of the structural property set as an OdBmObjectId object. | |
Returns a set of structural properties as a pointer to a OdBmPropertySetBase object. | |
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Returns a color of the FillPattern associated with the normal views of faces as an OdBmCmColor object. | |
Returns an ID of the FillPattern associated with the normal views of faces as an OdBmObjectId object. | |
Returns the ID of the thermal asset as object of OdBmObjectId class. | |
Returns a material transparency as a double value. | |
Returns a flag, that determines whether or not the material uses appearance asset. | |
Sets the library name of the accu rendering. | |
Sets a name of the accu rendering. | |
Sets an ID of the appearance asset. | |
Sets a material asset. | |
Sets a material asset map. | |
Sets a material category name. | |
Sets a material color. | |
Sets a material cut pattern color. | |
Sets an ID of the FillPattern associated with the cut views of faces. | |
Sets a flag, that determines whether or not the material is glowing. | |
Sets a material keywords. | |
Sets a material class name. | |
Sets a name of this material object. | |
Sets a material shininess. | |
Sets a material smoothness value. | |
Sets the ID of the structural asset. | |
Sets an ID of the structural property set. | |
Sets a material path map. | |
Sets a color of the FillPattern associated with the normal views of faces. | |
Sets an ID of the FillPattern associated with the normal views of faces. | |
Sets the ID of the thermal asset. | |
Sets a material transparency value. | |
Sets a flag, that determines whether or not the material uses appearance asset. |
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