BmFace.h
This class represents a face of 3D solid. A face is a bounded region of a surface.
Flip normal of Face. If value of Face is true, then result is false. | |
Returns the underlying surface of this entity. | |
Returns true if Face is active. | |
Returns true if surface of Face is OdBmCylSurf. | |
Returns true if Envelope of Face is set. | |
Returns true if normal of Face is flipped. | |
Returns true if surface of Face if OdBmPlane. | |
Returns true if surface of Face is OdBmSurfRev. | |
Returns true if surface of Face is OdBmRuledSurf. | |
Sets Flip normal of Face. |
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