BmGFace.h
This is the base class of faces.
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Returns the cut type as an OdInt32 value. | |
Returns the face flags as an OdUInt32 value. | |
Returns the array of face regions as OdBmObjectPtrArray. | |
Returns the first loop of edges as a pointer to an OdBmGEdgeLoop object. | |
Returns the filling of the face as a pointer of an OdBmGFilling object. | |
Returns the ID of the render style as an object of the OdBmObjectId class. | |
Returns the number of face regions. |
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