PrcTextureTransformation.h
Class representing transformation data used in a texture definition.
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Name |
Description |
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This is the overview for the matrixTransformation method overload. | |
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Returns the current type of the PRC object. | |
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Sets a new value of the flip flag for the S coordinate. The flip flag indicates whether the S coordinate parameter is flipped (if true). | |
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Sets a new value of the flip flag for the T coordinate. The flip flag indicates whether the T coordinate parameter is flipped (if true). | |
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Returns the current value of the flip flag for the S coordinate. The flip flag indicates whether the S coordinate parameter is flipped (if true). | |
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Returns the current value of the flip flag for the T coordinate. The flip flag indicates whether the T coordinate parameter is flipped (if true). |
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