This is the overview for the lookAt method overload.
|
Name |
Description |
|
Returns the current position which the camera is looking at. The position is returned as a reference to an OdGePoint3d object, therefore it can be used to set a new position. | |
|
Returns the current position which the camera is looking at. |
Copyright (c) 2002-2020. Open Design Alliance. All rights reserved.
|