API Reference > Extension Classes > ExRender Classes > OdOpenGLDelayedMappingEntry Structure > OdOpenGLDelayedMappingEntry Structures > OdOpenGLDelayedMappingEntry::ArrayElement Structure
OdOpenGLDelayedMappingEntry::ArrayElement Structure
Syntax
C++
struct ArrayElement { OdUInt32 texId; OdGePoint3d verts[3]; OdGeVector3d normal; OdUInt32 crdIds[3]; };

ExOpenGLMetafileWriter.h

This is record OdOpenGLDelayedMappingEntry::ArrayElement.

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