API Reference > Extension Classes > ExRender Classes > OdOpenGLDelayedMappingEntry Structure
OdOpenGLDelayedMappingEntry Structure
Syntax
C++
struct OdOpenGLDelayedMappingEntry { OdBaseMetafileContainer * pContainer; OdUInt32Vector m_texIds; bool bFlushed; struct ArrayElement { OdUInt32 texId; OdGePoint3d verts[3]; OdGeVector3d normal; OdUInt32 crdIds[3]; }; OdVector<ArrayElement, OdMemoryAllocator<ArrayElement> > m_Elements; };

ExOpenGLMetafileWriter.h

Library: Source code provided. 

 

 
Name 
Description 
 
This is ~OdOpenGLDelayedMappingEntry, a member of class OdOpenGLDelayedMappingEntry. 
 
This is OdOpenGLDelayedMappingEntry, a member of class OdOpenGLDelayedMappingEntry. 
 
Name 
Description 
 
This is bFlushed, a member of class OdOpenGLDelayedMappingEntry. 
 
This is m_Elements, a member of class OdOpenGLDelayedMappingEntry. 
 
This is m_texIds, a member of class OdOpenGLDelayedMappingEntry. 
 
This is pContainer, a member of class OdOpenGLDelayedMappingEntry. 
 
Name 
Description 
 
This is record OdOpenGLDelayedMappingEntry::ArrayElement. 
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