API Reference > OdGe Classes > OdGeCircArc3d Class > OdGeCircArc3d Methods > intersectWith Method > OdGeCircArc3d::intersectWith Method (OdGePlanarEnt&, int&, OdGePoint3d&, OdGePoint3d&, OdGeTol&)
OdGeCircArc3d::intersectWith Method (OdGePlanarEnt&, int&, OdGePoint3d&, OdGePoint3d&, OdGeTol&)
Syntax
C++
bool intersectWith(const OdGePlanarEnt& plane, int& numInt, OdGePoint3d& p1, OdGePoint3d& p2, const OdGeTol& tol = OdGeContext::gTol) const;
Parameters 
Description 
const OdGePlanarEnt& plane 
[in] Any plane entity.  
int& numInt 
[out] Receives the number of intersections.  
OdGePoint3d& p1 
[out] Receives the first intersection point on the arc.  
OdGePoint3d& p2 
[out] Receives the second intersection point on the arc.  
const OdGeTol& tol = OdGeContext::gTol 
[in] Geometric tolerance. 

Returns True if the specifed plane, line, or arc entity intersects this arc entity, and returns the number of intersections and points of intersection. 

 

  • p1 has meaning only if numInt > 0.
  • p2 has meaning only if numInt > 1.

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