GeCircArc3d.h
A mathematical entity used to represent a circular arc in 3D space.
Corresponding C++ library: TD_Ge
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This is the overview for the OdGeCircArc3d constructor overload. |
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Returns the center of this arc. | |
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Returns the point on this circle closest to the specified plane, and the point on the plane closest to this circle. | |
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Gets the ending angle measured from the reference vector in the arc direction. | |
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Returns the end point of this arc. | |
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Returns the geometric extents of this arc. | |
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Returns the plane of the arc. | |
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This is the overview for the intersectWith method overload. | |
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Returns true if and only if the specified point lies inside the full circle of this arc, and is on the same plane as this arc. | |
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Attaches the specified curve to itself. | |
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Returns the vector normal to the plane of this arc. | |
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Returns True if the projected points of the arc intersect with the specified linear entity, and returns the number of intersections and points of intersection. | |
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Returns the radius of this arc. | |
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Returns the reference vector as a unit vector. | |
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This is the overview for the set method overload. | |
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Sets the starting and ending angles of this arc, and returns a reference to this arc. | |
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Sets the normal and reference vectors for this arc. Returns a reference to this arc. | |
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Sets the center of this arc, and returns a reference to this arc. | |
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Sets the radius of this arc, and returns a reference to this arc. | |
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Gets the starting angle measured from the reference vector in the arc direction. | |
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Returns the start point of this arc. | |
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This is the overview for the tangent method overload. |
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details The assignment operator for the OdGeCircArc3d class. |
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