API Reference > OdGe Classes > OdGeBoundBlock3d Class > OdGeBoundBlock3d Methods > setToBoxOrtho Method > OdGeBoundBlock3d::setToBoxOrtho Method ()
OdGeBoundBlock3d::setToBoxOrtho Method ()
Syntax
C++
void setToBoxOrtho();

Call setToBox(true) if axes is parallel to world coordinate space axes.

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