GeBoundBlock3d.h
This class implements 3D bounding volumes.
Corresponding C++ library: TD_Ge
|
Name |
Description |
|
This is the overview for the OdGeBoundBlock3d constructor overload. |
|
Name |
Description |
|
Returns the center of the bounding block. | |
|
Returns true if and only if this point is contained in the bounding block. | |
|
Extends the bounding block to contain the specified point. | |
|
Returns base and sides of bounding block. | |
|
Returns the extents of the bounding block. | |
|
Returns true if and only if this bounding block is a coordinate-aligned box. | |
|
Returns true if and only if specified bounding block does not intersect this bounding block. | |
|
details Gets the maximum point of the OdGeBoundBlock3d object. | |
|
details Gets the minimum point of the OdGeBoundBlock3d object. | |
|
This is the overview for the set method overload. | |
|
Sets this bounding block to a coordinate-aligned box, or a parallelogram bounding block. Returns a reference to this bounding block. | |
|
This is the overview for the setToBoxOrtho method overload. | |
|
Moves the walls of the bounding block the specified distance. |
|
Name |
Description |
|
details The assignment operator for the OdGeBoundBlock3d class. |
Copyright © 2002–2020. Open Design Alliance. All rights reserved.
|