API Reference > OdDb Classes > OdDgGripPointsPE Class > OdDgGripPointsPE Methods > moveGripPointsAt Method > OdDgGripPointsPE::moveGripPointsAt Method (OdDgElement*, OdIntArray&, OdGeVector3d&)
OdDgGripPointsPE::moveGripPointsAt Method (OdDgElement*, OdIntArray&, OdGeVector3d&)
Syntax
C++
virtual OdResult moveGripPointsAt(OdDgElement* pEntity, const OdIntArray& indices, const OdGeVector3d& offset);
Parameters 
Description 
OdDgElement* pEntity 
[in] Pointer to the entity.  
const OdIntArray& indices 
[in] Array of indicies.  
const OdGeVector3d& offset 
[in] The direction and magnitude of the grip points offset (WCS). 

Returns eOk if successful, or an appropriate error code if not. The default implementation of this function returns eNotImplemented.

Moves the specified grip points of the specified entity. 

 

Each element in gripPoints has a corresponding entry in indices, which specifies the index of the grip point as returned by getGripPoints.

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