Parameters |
Description |
OdGiMaterialColor& specularColor |
[out] Receives the specular color. |
OdGiMaterialMap& specularMap |
[out] Receives the specular map. |
double& glossFactor |
[out] Receives the gloss factor. |
Returns the specular (reflection) component of this Material object.
The specular component is viewpoint dependent, and most apparent when the entity is highlighted.
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