API Reference > OdDb Classes > OdDbGripOverrule Class > OdDbGripOverrule Methods > moveGripPointsAt Method > OdDbGripOverrule::moveGripPointsAt Method (OdDbEntity*, OdIntArray&, OdGeVector3d&)
OdDbGripOverrule::moveGripPointsAt Method (OdDbEntity*, OdIntArray&, OdGeVector3d&)
Syntax
C++
virtual OdResult moveGripPointsAt(OdDbEntity* pSubject, const OdIntArray& indices, const OdGeVector3d& offset);
Parameters 
Description 
OdDbEntity* pSubject 
[in] A raw pointer to an entity.  
const OdIntArray& indices 
[in] An array containing the indices corresponding to grip points obtained from the getGripPoints() method that indicate which grip points are now "hot."  
const OdGeVector3d& offset 
[in] A vector that indicates the direction and magnitude which the grip points have been translated. 

Overrules OdDbEntity::subMoveGripPointsAt() method and calls it in the default implementation. This method returns eOk if successful. 

 

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