Returns the current transformation matrix for the node motion object. The method accepts a transformation matrix, fills it and then returns it to a calling subroutine.
Parameters
Parameters
Description
matrix
[out] A placeholder for the node motion transformation matrix object.
Returns
Returns true if the node transformation should be taken into account during the animation; otherwise it returns false.
Remarks
This method should be re-implemented and return true if you want the node animation algorithm to take the transformation into account. Default implementation returns false.