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ODA Kernel SDK
OdBaseNodeMotion::getName Method
Syntax
C++
virtual bool getName(OdString& name);

Returns the current node name. The method fills a passed string value with the node motion object's name then returns it to a calling subroutine.

Parameters
Description
name
[out] A placeholder for the node motion object's name.

Returns true if the node motion object's name has been successfully returned; otherwise returns false.

This method should be re-implemented and return true if you want to set the animated node name. Default implementation returns false.

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