Close

Relief for ODA Team in Ukraine

Learn more
ODA Kernel SDK
OdBaseCameraMotion::getTargetNode Method
Syntax
C++
virtual bool getTargetNode(OdString& node_name);

Returns the current camera target node. The method fills a passed string with the name of the camera target node then returns it to a calling subroutine.

Parameters
Description
node_name
[out] A placeholder for the name of the camera target node.

Returns true if the target node should be taken into account during the animation; otherwise returns false.

This method should be re-implemented and return true if you want to specify the camera target during the animation. Default implementation returns false.

Copyright © 2002-2022. Open Design Alliance All rights reserved.