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ODA Kernel SDK
OdBaseCameraMotion::getPosition Method
Syntax
C++
virtual bool getPosition(OdGePoint3d& position);

Returns the current camera position. The method fills a passed point with the camera position point then returns it to a calling subroutine.

Parameters
Description
position
[out] A placeholder for the camera position.

Returns true if the position value should be taken into account during the animation; otherwise returns false.

This method should be re-implemented and return true if you want to affect the camera position during the animation. Default implementation returns false.

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