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ODA Kernel SDK
OdGeMatrix3d::worldToPlane Method (const OdGeVector3d&)
Syntax
C++
static OdGeMatrix3d worldToPlane(const OdGeVector3d& normal);

Returns the matrix which maps the WCS to the plane coordinate system. 

 

Parameters
Description
normal
[in] Normal to the plane.

Transformation matrix.

If normal is specified, the origin of the plane is (0,0,0).

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