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ODA Kernel SDK
OdGeEntity3d::rotateBy Method
Syntax
C++
OdGeEntity3d& rotateBy(double angle, const OdGeVector3d& vect, const OdGePoint3d& basePoint = OdGePoint3d::kOrigin);

Rotates this entity by the specified angle about the axis defined by the point and the vector, and returns a reference to this entity. 

 

Parameters
Description
angle
[in] Rotation angle.
vect
[in] Vector about which entitiy is rotated.
basePoint
[in] Basepoint.
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