A class that implements an identifier of the Data Access Interface (DAI) object functionality.
File: daiObjectId.h
This is the overview for the OdDAIObjectId constructor overload. |
A NULL object identifier. | |
A NULL object database handle. |
Retrieves the database handle of the object referenced by the identifier. | |
Retrieves the object that is referenced by the identifier (without open of unloaded entity instance). | |
Determines whether the object associated with the identifier was erased. | |
Retrieves whether the identifier's instance is non-persistent. | |
Returns whether the identifier is NULL. | |
Retrieves whether the identifier is valid. | |
details Retrieves the model identifier object is associated with. | |
Checks whether the object was unloaded from memory and left on disk. | |
Opens the database object referenced by the identifier in a specified mode. | |
Sets the identifier to the NULL state. |
A data type represents a database handle to the same object that is referred to by the identifier. |
The negation operator for the object identifier. | |
The non-equality operator for the object identifier. | |
The operator for the access through a pointer to an identifier. | |
The "less than" operator for the object identifier. | |
The "less or equal than" operator for the object identifier. | |
This is the overview for the = operator overload. | |
The equality operator for the object identifier. | |
The "more than" operator for the object identifier. | |
The "more or equal than" operator for the object identifier. | |
The operator for convertion to a raw pointer to the OdDbStub object. |
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