The methods of the IfcSurfaceStyleLighting class are listed here.
Early-bound version of instances comparison. | |
This is the overview for the getAttr method overload. | |
Returns the value of DiffuseReflectionColour attribute. DiffuseReflectionColour is the degree of diffusion of the reflected light. In the case of specular surfaces there is no diffusion. The greater the diffusing power of the reflecting surface, the smaller the specular component of the reflected light, up to the point where only diffuse light is produced. A value of 1 means totally diffuse for that colour part of the light. | |
Returns the value of DiffuseTransmissionColour attribute. DiffuseTransmissionColour is the degree of diffusion of the transmitted light. In the case of completely transparent materials there is no diffusion. The greater the diffusing power, the smaller the direct component of the transmitted light, up to the point where only diffuse light is produced. A value of 1 means totally diffuse for that colour part of the light. | |
Returns a type of a class instance. | |
Returns the value of ReflectanceColour attribute. This attribute is a coefficient that determines the extent that the light falling onto a surface is fully or partially reflected. | |
Returns the value of TransmissionColour attribute. This attribute describes how the light falling on a body is totally or partially transmitted. | |
Reads object's data from the specified filer. | |
Checks whether the specified instance is the object derived from or belongs to this class. | |
Writes object's data the the specified filer. | |
This is the overview for the putAttr method overload. | |
Sets the value of DiffuseReflectionColour attribute. DiffuseReflectionColour is the degree of diffusion of the reflected light. In the case of specular surfaces there is no diffusion. The greater the diffusing power of the reflecting surface, the smaller the specular component of the reflected light, up to the point where only diffuse light is produced. A value of 1 means totally diffuse for that colour part of the light. | |
Sets the value of DiffuseTransmissionColour attribute. DiffuseTransmissionColour is the degree of diffusion of the transmitted light. In the case of completely transparent materials there is no diffusion. The greater the diffusing power, the smaller the direct component of the transmitted light, up to the point where only diffuse light is produced. A value of 1 means totally diffuse for that colour part of the light. | |
Sets the value of ReflectanceColour attribute. This attribute is a coefficient that determines the extent that the light falling onto a surface is fully or partially reflected. | |
Returns the value of TransmissionColour attribute. This attribute describes how the light falling on a body is totally or partially transmitted. | |
This is the overview for the testAttr method overload. | |
Returns the type of this entity. | |
This is the overview for the unsetAttr method overload. |
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