Dumping 3dSolid Entity Triangles and Texture Coordinates
Summary
ODA Product:
Drawings SDK
Sample Name:
OdMaterialViewEx
Categories:
C++ / Working with .dwg files, Working with .dgn files / Android, iOS, macOS, Linux, Windows
Location:
<INSTALL_DIR>/Drawing/Examples/OdMaterialViewEx
Description
Dumps triangles and texture coordinates for 3dSolid entities.
Run Sample Application
To run the OdMaterialViewEx sample application, please do the following:
Open the terminal and go to the directory where the sample binary file is
built:
For Windows:
<INSTALL_DIR>\exe\<PLATFORM_NAME>\
For Non-Windows OS:
<INSTALL_DIR>/bin/<PLATFORM_NAME>/
<INSTALL_DIR> is a directory where you unpacked the
Drawings SDK archive.
To determine your <PLATFORM_NAME> parameter, please see
the ODA Platform Naming Conventions section in the
Downloading Drawings SDK topic.
Run the sample with appropriate arguments:
OdMaterialViewEx <input file> [> <output file>]
input file
A full path to a drawing file.
The extension of the drawing file should be .dwg, .dxf or .dxb.
output file
Optional parameter. A full path to a text file for sending output
instead of the console. If the file does not exist, it will be
created.
If the application executed properly, you will see the input file loading
and parsing progress. If entities that contain materials are found, a dump of
these entities will appear.
In case you get the "usage" message, check the parameters.
An error message indicates problems with the source file.