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ODA Drawings SDK
VSMATERIALMODE
Syntax
C++
OdInt16 VSMATERIALMODE;
Type
OdInt16
Initial value
0
Read-Only
No
Saved In
Nondatabase, Quasi variable
Versions
2007+

 

The VSMATERIALMODE variable stores the material mode that defines how materials are to be displayed in the current viewport. The value can be: 

 

Value
Description
0
Materials are not displayed.
1
Textures are not displayed and materials are displayed.
2
Textures and materials are displayed.

 

Note: An existing visual style is not changed when the system variable gets a new value. Temporary visual style will be created as a clone of visual style assigned for current viewport. 

 

Access Methods
OdDbDatabase::getSysVar()
OdDbDatabase::setSysVar()

 

For example, to get the value:

OdRusBufPtr pRb = pDb->getSysVar(L"VSMATERIALMODE"); OdInt16 mode = pRb->getInt16(); odPrintConsoleString(L"nMaterial mode = %d", mode);

For example, to set the value:

OdRusBufPtr pRb = OdResBuf::newRb(OdResBuf::kRtInt16, 1); pDb->setSysVar(L"VSMATERIALMODE", pRb);

 

File: QuasiVarDefs.h 

Module: API Reference 

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