Materials control the display of elements in views and rendered images and are useful for a variety of tasks including structural and energy analysis.
The picture below shows different materials for a ball: bricks, pavers, aluminium and brass.
Material properties are divided into these categories:
Use the following classes to work with materials and their properties:
OdBmMaterialElem
OdBmMaterial
OdBmMaterialTracking
OdBmAppearanceAssetElem
OdBmAppearanceAsset
OdBmAppearanceAssetHelper
OdBmAppearanceAssetTracking
OdBmUnifiedBitmapSchemaHelper
OdBmPhysicalParamSetElem
OdBmPhysicalParamSet
OdBmPhysicalAssetHelper
OdBmStructuralAssetHelper
OdBmThermalAssetHelper
The hierarchy of the material classes is shown below:
Work with Materials