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ODA BimRv SDK
OdBmAppearanceAssetHelper::getTextureAsset Method (const OdBmAssetPtr&, OdBmAssetPtr&, const OdString&)
Syntax
C++
static OdResult getTextureAsset(const OdBmAssetPtr& pAsset, OdBmAssetPtr& pTextureAsset, const OdString& propertyName = OdString::kEmpty);

If possible, returns default connected asset contained a texture data 

 

Parameters
Description
pAsset
[in] Input asset.
pTextureAsset
[in] Output texture asset.
propertyName
[in] Property name, empty by default.

eOk if the operation was successful, and appropriate error code otherwise. 

remarks This is a static method.

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