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ODA BimRv SDK
API Reference
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Classes
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OdBmAppearanceAssetHelper Class
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OdBmAppearanceAssetHelper Methods
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fillAppearanceAssetWith Method
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OdBmAppearanceAssetHelper::fillAppearanceAssetWith Method (OdBm::PredefinedAppearanceAsset::Enum, const OdString&)
OdBmAppearanceAssetHelper::fillAppearanceAssetWith Method (OdBm::PredefinedAppearanceAsset::Enum, const OdString&)
Syntax
C++
void
fillAppearanceAssetWith
(OdBm::PredefinedAppearanceAsset::Enum
schema
,
const
OdString&
texture
= OdString::kEmpty);
Description
Fills an asset with properties of a specified predefined asset.
Parameters
Parameters
Description
schema
[in] Schema to fill.
texture
[in] values to put in. Since the string is empty, default values will be set.
Links
OdBmAppearanceAssetHelper Class
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