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ODA BimRv SDK
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AssetTypes Enumeration
AssetTypes Enumeration
Syntax
C++
enum
AssetTypes
{
Undefined
= -1,
Invalid
= 0,
Generic
= 1,
Camera
= 2,
Lighting
= 3,
Appearance
= 4,
ContentRPC
= 5,
Decal
= 6,
Setting
= 7,
Enviroment
= 8,
Explosure
= 9,
PreviewScene
= 10,
DaylightPortal
= 11,
Texture
= 12,
Custom
= 13,
Unknown14
= 14,
Unknown15
= 15 };
File:
OdBmAssetTypesEnum.h
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