PrcTextureApplication.h
Class representing a complex texture pipe to be applied.
Returns the current generic material identifier. | |
Returns the current next texture identifier. | |
Returns the current texture definition identifier. | |
Retrieves the current true color of the texture application. | |
Sets a new generic material identifier. | |
Sets a new next texture identifier. | |
Sets a new texture definition identifier. | |
Sets a new value for the index of texture mapping coordinates. | |
Returns the current value of the texture mapping coordinates index. |
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