API Reference > Classes > PRC Markup Classes
PRC Markup Classes Classes
PRC Markup Classes  Legend
Classes
Class stores information about a three-dimensional point. Coordinates of the point are represented in float format. 

Markup tessellation buffer is a base class for storing markup tessellation entities. It is implemented as a single linked list. 

Class implements a markup tessellation buffer for a block of tessellation entities. 

Class implements a markup tessellation buffer for colors. 

Class implements a markup tessellation buffer for cylinders. 

Class implements a markup tessellation buffer for face view mode. 

Class implements a markup tessellation buffer for fixed sized entities in blocks. 

Class implements a markup tessellation buffer for fonts. 

Class implements a markup tessellation buffer for frames. 

Class implements a markup tessellation buffer for a matrix. 

Class implements a markup tessellation buffer for point sets. 

Class implements a markup tessellation buffer for polygons. 

Class implements a markup tessellation buffer for a polyline. 

Class implements a markup tessellation buffer for symbols. 

Class implements a markup tessellation buffer for text. 

Class implements a markup tessellation buffer for triangles. 

Class implements an annotation entity. 

Class implements a single annotation item. 

Class implements a reference to an annotations. 

Class stores information about a group of annotation items or subgroups. 

Class stores data of markups. 
Class stores data of a markup leader. 

Class stores data of establishing a cross reference between markup and geometry. 

Class stores data connected with markups. 
Class stores data of data serialization for markup font information. 
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