DgView.h
Corresponding C++ library: TG_Db
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to support its complexity; indeed, the only sub-element is level mask (to mask some levels by this view) | |
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distance from the camera to its back (far) clipping plane | |
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focal length | |
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distance from the camera to its front (near) clipping plane | |
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camera lens angle | |
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implementation of OdDgViewAsPerspectiveCamera | |
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rotation | |
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this defines the visible rectangle at the focal plane | |
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for unnamed view, that index stands for its index within hosting view group | |
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any view should refer to the model it displays | |
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distance from the camera to its back (far) clipping plane | |
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distance from the camera to its front (near) clipping plane | |
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eye point | |
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rotation | |
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implementation of OdDgViewAsOrthography | |
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any view is either in orthography mode (methods of OdDgViewAsOrthography are available) or camera mode (OdDgViewAsPerspectiveCamera) | |
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physical rectangle at the screen | |
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binary flags about how to display some specific things | |
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any view is either named or owned to some view group (8 views per 1 group) | |
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